Articles Information
International Journal of Education and Information Technology, Vol.3, No.1, Mar. 2018, Pub. Date: May 28, 2018
A Personalized Intervention Program to a Child with Asperger Syndrome Addicted to Computer Gaming
Pages: 1-6 Views: 1716 Downloads: 563
Authors
[01]
Ekaterini Stavrou, Faculty of Education, University of Ioannina, Ioannina, Eriprus, Greece.
Abstract
According to the international literature, it is an indisputable fact that some children result in addiction to virtual reality and certainly to dangerous ramifications by the unhindered use of the internet or electronic gaming. Our individualized educational intervention is a behavioural type program and it lasted intensively for three consecutive years. Its aim is to improve the child’s social-emotional condition, through early removal of the video games and the internet. Our research is a case study of a high-functioning autistic child (Syndrome Asperger), who was depended on electronic game. The methodology was based on the “method of gradual replacement” of the time the child-subject of the research dedicate on role-playing games with role plays through constructive narrative intervention. The result of our research shows that the child was developing his self- confidence, and he also discovered himself gradually and was liberated by his dependence. To sum up, the invaluable tools should be adopted as well as the educational methods in Special Education so that any dependence is prevented.
Keywords
Syndrome Asperger, Individualized Educational Program, Narrative Intervention, Electronic Games Removal
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