Journal of Social Sciences and Humanities
Articles Information
Journal of Social Sciences and Humanities, Vol.1, No.3, Jul. 2015, Pub. Date: May 26, 2015
Creativity, Play and Entrepreneurship in Post-Industrial Organization
Pages: 156-162 Views: 4248 Downloads: 1200
Authors
[01] Munaza Amin, Division of Science and Technology, University of Education, Lahore, Pakistan.
[02] Arshad Haroon, Institutes of Administrative Science, University of the Punjab, Lahore, Pakistan.
[03] Afaf Ahmed, Institutes of Administrative Science, University of the Punjab, Lahore, Pakistan.
Abstract
Post-industrial organizations and society is different in many aspects from industrial period organizations. Many writers have contributed towards literature of post-industrial organizations and society. These organizations are different in not only their goals and objectives; but, also the strategies applied to attain them are different. The environment demands many requirements from organizations of post-industrial society that were not evident in past. These demands changed the way organizations work in every respect. Creativity and innovation which suffered in industrial era, is now essential for success of organizations. Playfulness was considered to be harmful for transitions and was discouraged but now it plays vital role in the development of organizations and its employees. Entrepreneurship, which was not so evident in the industrial era, is now encouraged and every step of strategy, goals and resource management is based on it. So organizations are basically dependent upon these demands and not fulfilling these requirements, means failure. Innovation, creativity, play and entrepreneurship are now basic requirements for their success and development of organizations.
Keywords
Creativity, Play, Entrepreneurship, Post-Industrial Organizations
References
[01] Sullivan, A., & Steven, M. (2003). Economics: Principles in action. New Jersey: Pearson Prentice Hall.
[02] Allen, R. (2009). The British industrial revolution in global perspective. New York: Cambridge University Press Cambridge.
[03] Amabile, T. (1988). A model of creativity and innovation in organizations. Research in organizational behavior, 123-167.
[04] Bell, D. (1973). The coimng of Post-Industrial Society.
[05] Bell, D. (1976). Welcome to the post-industrial society. Physics Today, 46.
[06] Boje, D., & Dennehy, R. (1993). Managing in the postmodern world: America's revolution against exploitation. Kendall/Hunt Publishing Company.
[07] Burns, T., & Stalker, G. (1961). The management of innovation. London: Tavistock.
[08] Cooper, S., Khatib, F., Treuille, A., Barbero, J., Lee, J., Beenen, M., Popović, Z. (2010). Predicting protein structures with a multiplayer online game. Nature, 756-760.
[09] Cox, G., & Dayan, Z. (2005). Cox review of creativity in business: building on the UK's strengths. TSO.
[10] DCMS. (2014). Creative Industries Economic Estimates - January 2014. London: Department for Culture, Media and Sport.
[11] Deakins, D., & Freel, M. (1999). Entrepreneurship and small firms. London: McGraw-Hill London.
[12] Dodgson, M., Gann, D., & Coopmans, C. (2008). Playful Technologies: Creativity, Innovation and Organizations.
[13] Driessen, M. P., & Zwart, P. S. (1999). The role of the entrepreneur in small business success: the Entrepreneurship Scan. 44th ICSB Wold Conference Proceedings Innovation and Economic Development: the Role of Entreprenuership and SMEs, Nápoles, (pp. 20-23).
[14] Drucker, P. (2014). Innovation and entrepreneurship. Routledge.
[15] Gedeon, S. (2010). What is entrepreneurship? Entrepreneurial practice review.
[16] Gloor, P. A. (2005). Swarm creativity: Competitive advantage through collaborative innovation networks. Oxford University Press.
[17] Golden, M., & Wallerstein, M. (2006). Domestic and International Causes for the Rise of Pay Inequality: Post Industrialism, Globalization and Labor Market Institutions. Institute for Research on Labor and Employment.
[18] Haldin-Herrgard, T. (2000). Difficulties in diffusion of tacit knowledge in organizations. Journal of Intellectual capital, 357-365.
[19] Hannan, M., & Freeman, J. (1977). The population ecology of organizations. American journal of sociology, 929-964.
[20] Huber, G. (1984). The nature and design of post-industrial organizations. Management science, 928-951.
[21] Huber, G. P. (1984). The nature and design of post-industrial organizations. Management science, 928-951.
[22] Huizinga, J. (1938). Homo Ludens.
[23] Keith, E., Sam, S., Calvin, T., Julie, B., Maryam, R., & Sumbul, K. (2014). Cultural and Creative Industries in Pakistan. London: British Council.
[24] Knight, F. (2012). Risk, uncertainty and profit. Courier Corporation.
[25] Landes, D. (2003). The unbound Prometheus: technological change and industrial development in Western Europe from 1750 to the present. New York: Cambridge University Press.
[26] Leonard, D., & Sensiper, S. (1998). The role of tacit knowledge in group innovation. California management review, 113.
[27] Liedtka, J., Roger, M., ogilvie, d., Jacobs, C. D., & Heracleous, L. (2007). Strategizing through playful design. Journal of Business Strategy, 75-80.
[28] Mainemelis, C., & Ronson, S. (2006). Ideas are born in fields of play: Towards a theory of play and creativity in organizational settings. Research in Organizational Behavior, 27, 81-131.
[29] Mantoux, P. (2013). The industrial revolution in the eighteenth century: An outline of the beginnings of the modern factory system in England. Routledge.
[30] March, J. (1976). The technology of foolishness. Universitetsförlaget.
[31] Mary, H. J. (2012). Organization theory: modern, symbolic and postmodern perspectives. New York, United Kingdom: Oxford university press.
[32] McCloskey, D. (2004). Review of The Cambridge Economic History of Modern Britain. Times Higher Education Supplement.
[33] Mokyr, J. (1977). Demand vs. supply in the industrial revolution. The Journal of Economic History, 981-1008.
[34] Mumford, M. (2003). Where have we been, where are we going? Taking stock in creativity research. Creativity Research Journal, 107-120.
[35] Nahapiet, J., & Ghoshal, S. (1998). Social capital, intellectual capital, and the organizational advantage. Academy of management review, 242-266.
[36] Naisbitt, J., & Cracknell, J. (1984). Megatrends: Ten new directions transforming our lives. New York: Warner Books New York.
[37] Napier, N. K., & Nilsson, M. (2006). The development of creative capabilities in and out of creative organizations: three case studies. Creativity and Innovation Management, 268-278.
[38] Nonaka, I. (1991). The knowledge-creating company. Harvard business review, 96-104.
[39] Perrow, C. (1967). A framework for the comparative analysis of organizations. American sociological review, 194-208.
[40] Pfeffer, J., & Salancik, G. (2003). The external control of organizations: A resource dependence perspective. California: Stanford University Press.
[41] Porter, M. E. (2008). Competitive advantage: Creating and sustaining superior performance. Simon and Schuster.
[42] Potts, J., & Cunningham, S. (2008). Four models of the creative industries. International journal of cultural policy, 14(3), 233-247.
[43] Prive, T. (2012). Top 10 qualities that make a great leader. Forbes. Retrieved.
[44] Reeves, B., & Read, J. L. (2013). Total engagement: How games and virtual worlds are changing the way people work and businesses compete. Harvard Business Press.
[45] Sarri, K. K., Bakouros, I. L., & Petridou, E. (2010). Entrepreneur training for creativity and innovation. Journal of European Industrial Training, 34(3), 270-288.
[46] Schrage, M. (2013). Serious play: How the world's best companies simulate to innovate. New York City: Harvard Business Press.
[47] Schumpeter. (1982). The Theory of Economic Development: An Inquiry into Profits, Capital, Credit, Interest, and the Business Cycle (1912/1934). Transaction Publishers.–1982.–January, 244.
[48] Schumpeter, J. (2013). Capitalism, socialism and democracy. Routledge.
[49] Sørensen, L., & Vidal, R. (2006). Creativity and strategy development. Informatics and Mathematical Modelling, Technical University of Denmark, DTU.
[50] Sternberg. (2006). The Nature of Creativity. Creativity Research Journal, 18(1), 95-96.
[51] Sternberg, R. (2006). The nature of creativity. Creativity Research Journal, 87-98.
[52] Sternberg, R. J., & Lubart, T. I. (1999). The concept of creativity: Prospects and paradigms (Vol. 1).
[53] Sternberg, R., & Lubart, T. (1999). The concept of creativity: Prospects and paradigms. Handbook of creativity, 3-15.
[54] Warmelink, H. (2011). Towards a playful organization ideal-type: Values of a playful organizational culture. Think Design Play; proceedings of the 5th DIGRA conference, Utrecht (The Netherlands), 14-17 Sept., 2011. Digital Games Research Association.
[55] weber, M. (2009). The theory of social and economic organization. Simon and Schuster.
[56] Zack, M. H. (2000). Jazz improvisation and organizing: Once more from the top. Organization Science, 227-234.
600 ATLANTIC AVE, BOSTON,
MA 02210, USA
+001-6179630233
AIS is an academia-oriented and non-commercial institute aiming at providing users with a way to quickly and easily get the academic and scientific information.
Copyright © 2014 - American Institute of Science except certain content provided by third parties.